朝光标移动
原文地址:http://www.phaser.io/examples/v2/arcade-physics/move-to-pointer。
效果
源代码
window.onload = function () {
var game = new Phaser.Game(800, 600, Phaser.AUTO, 'phaser_container',
preload: preload, create: create, render: render });
function preload() {
game.load.image('backdrop', 'images/phaser/remember-me.jpg');
game.load.image('ball', 'images/phaser/shinyball.png');
}
var ball;
function create() {
game.physics.startSystem(Phaser.Physics.ARCADE);
game.world.setBounds(0, 0, 1920, 1200);
game.add.sprite(0, 0, 'backdrop');
ball = game.add.sprite(game.world.randomX, 200, 'ball');
game.physics.arcade.enable(ball);
game.input.onDown.add(moveBall, this);
}
function moveBall() {
game.physics.arcade.moveToPointer(ball, 100);
}
function render() {
game.debug.text("距离: " + game.physics.arcade.distanceToPointer(ball), 32, 32);
}
}
发布时间:2016/9/22 下午9:31:12 阅读次数:5519
