Body调试
原文地址:http://www.phaser.io/examples/v2/arcade-physics/body-debug。
效果
源代码
window.onload = function () {
var game = new Phaser.Game(600, 400, Phaser.AUTO, 'phaser_container', { preload: preload, create: create, render: render });
function preload() {
game.load.image('atari', 'images/phaser/atari130xe.png');
}
var sprite;
var showDebug = true;
function create() {
game.stage.backgroundColor = '#2d2d2d';
game.physics.startSystem(Phaser.Physics.ARCADE);
game.physics.arcade.gravity.y = 100;
sprite = game.add.sprite(150, 100, 'atari');
game.physics.arcade.enable(sprite);
sprite.body.velocity.set(-100, -100);
sprite.body.bounce.set(1);
sprite.body.collideWorldBounds = true;
game.input.onDown.add(toggle, this);
}
// 点击鼠标可以显示\隐藏调试信息
function toggle() {
showDebug = (showDebug) ? false : true;
if (!showDebug) {
game.debug.reset();
}
}
function render() {
if (showDebug) {
game.debug.bodyInfo(sprite, 32, 32);
game.debug.body(sprite);
}
}
}
发布时间:2016/8/29 上午11:13:42 阅读次数:5381
